AI Insights · Timothy · April 2023
Top 5 Ultracasual Games on iOS in Poland - Q1 2023
Explore the performance of the top 5 ultracasual games on iOS in Poland during Q1 2023, highlighting trends in weekly downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends for the top 5 ultracasual games on the iOS platform in Poland. Here's a closer look at their performance based on data from Sensor Tower.
Dot to Dot: Connect the Dots experienced a fluctuating trend in weekly revenue, peaking at around $95 in the second week of January and ending the quarter with approximately $72. Weekly downloads saw a gradual decline from 137 in late December to 94 by the end of March, with a slight uptick mid-quarter. Weekly active users decreased from 209 to 150 over the same period, showing a steady decline.
Slime it: Slime Game Simulator had a modest increase in weekly revenue, starting at $40 and peaking at $75 in the last week of March. Downloads were almost non-existent until a minor spike of 6 in the final week. Active users showed a consistent decline from 470 in late December to 379 by the end of March.
Draw it showed a mixed trend in weekly revenue, with highs of $35 in late December and $28 in early March, but dropped to as low as $6 at the end of February. Downloads were relatively stable, starting at 1938 and ending at 1097, with minor fluctuations throughout the quarter. Active users saw a decline from 4133 at the beginning to 2566 by the end of March.
Antistress - Relaxing games had a steady climb in weekly revenue, peaking at $24 in late February before ending March at around $14. Downloads fluctuated, starting at 209 and dropping to 86 by the end of the quarter. Active users showed a decline from 1100 to 825, despite a peak of 1070 in early March.
Balls'n Ropes saw a peak in weekly revenue at $37 in late January, but it had almost negligible revenue by the end of March. Downloads followed a similar trend, peaking at 1874 in early January and declining to 171 by the end of the quarter. Active users, however, remained relatively stable, starting at 2220 and ending at 3430.
For more detailed insights and data, visit Sensor Tower.